To look around preserving your point of view, swipe to the left or right with one finger. There is also a specialized tool called the Walk Control. One of the possibilities is to use gestures. Not sure what do you mean with the “little person”, but there are several ways to navigate inside your 3D model. I am happy to help you get familiar the app:ġ. Hi Synthia, thanks for using Live Home 3D and writing the review. It seems to be difficult to get things to line up directly with the wall either it's 1% over 1% under Etc. Sometimes it is not responsive sometimes it is overly responsive. However, on my iPad, manipulating the placement of the furniture is difficult. The furniture slides in and can be deleted. I'm talking about making and moving walls primarily. Overall: It is disappointing and frustrating to not be able to make modifications that I want to make without hunting and hunting to try to figure out how to do it and sometimes not finding the answer. I suppose I will need to watch some training videos to figure out how to use it. So perhaps this program has these features and it's just difficult to figure out how to use it. Also, you cannot change the color of items at least as far as I can figure out. Also, I am finding it difficult to change the swing on a door to go from an inside swing to an outside swing. Navigating the little person is a bit tricky. I do not see this program has that option. With Sweet Home 3D, you can put your finger on the little camera and move it to where you want it to be to start with. Sweethome3d is not available on an iPad, as far as I can tell.Ĭons: I cannot figure out how to move the little person whose view you are looking at without actually moving him using the keys to move him throughout the house. I was a little spoiled with sweet home 3D because it is very user-friendly. That's really all I can say about what I like about it. The model’s ability to split depends on how it was created.Pros: It's a design tool. Please note that not all models can be split. If you split such compound objects, you can remove or rearrange some of these components.Īn additional option is to split all or only identical objects. For example, some models are composed of several objects (a computer, a lamp and books on the table). Models can be split only if they consist of several components. In this case, an imported object will be added as a group that includes all of the original parts. The “Split Object Instances” option can split a compound object into separate objects. And re-import only the objects you need to view from the inside with this option switched on. Our advice is to import all objects with the “Make all surfaces double-sided” option off. So, to simplify 3D models of these objects and decrease their size, faces of invisible object parts are not needed. Adding faces leads to increasing the 3D object size, which results in increasing the document size. Most of the objects can be viewed only from the outside, like a sofa or any other furniture item. The lack of these faces will make some parts of an object invisible. The app applies color and texture to these faces to make them visible.īut, if you need to look at the box from the inside as well, each of its sides should have two faces, inner and outer, to make them visible. Live Home 3D creates faces for each side. When you import a 3D model of a box and look at it from the outside, you will see one side of each surface. Make All Surfaces Double-Sided to Avoid Invisible Surfaces When applying the materials to one cube side, all sides will get the new material. If the cube is imported again with this option activated, it will have the same look, though the 3D model will differ.It is possible to change the material of any cube side. If the sides of the cube have the same material, and this option is off, all the sides have the original material.If the cube has the same material on all sides: If you switch this option on and off, the result will be the same. If the cube has different materials on each side, it has no similar materials. Below is a short explanation of how this works with the two cubes. This optimization limits application of different materials to separate model parts. Remove excessive details from the model to simplify it and increase the rendering speed.
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